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Hearts of Iron IV MOD TOPIC (Request and Share)


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Post subject: Hearts of Iron IV MOD TOPIC (Request and Share)
Forum ghost Местное привидение
Joined: Sunday, 20 Mar 2016, 12:06
Posts: 376
Location: Albanian Ghostlands
Before requesting a mod: Check out our [[Please login to see this link.]]
It has the vast majority of mods and I'm doing my best to keep it updated.
I won't upload requests for music mods, since my space is limited

PSA: Mega search function appears to be broken right now - please sort by name and search for you number manually!




Step 4: Installing your mod (automatic version) Courtesy of 'evilpdor'
I made a tool for extract/make the descriptor.mod for an easily mod installation.

    Download link [[Please login to see this link.]]Mirror [[Please login to see this link.]]
  1. put StellarisModInstaller.exe on DocumentsParadox InteractiveStellarismod
  2. put modname.zip inside DocumentsParadox InteractiveStellarismod
  3. drag an drop modname.zip on StellarisModInstaller.exe
  4. start game, and select the new mod from launcher.

  • On first launch, StellarisModInstaller creates a config.ini.
  • If you need to, you can force the supported_version line with any other value (default force 1.0.*).
  • If you want to use the mod in folder mode (modnameFolder+modname.mod) modify extract=true (default false)

Requires: .net framework 4.0 or later

Step 5: Installing your mod (manual version) Courtesy of RezMar
HOW TO DO:

Location of Stellaris mods is ->
My DocumentsParadox InteractiveStellarisMod. If there is no Mod folder create it.
  1. Download the archived file for a mod from link provided above.
  2. Archive files are named with numbers like link of the mods on Steam. To see what mods you want look the link mod id and search it in MEGA.
  3. Extract the archive File contents to temporarily folder.
  4. Take the 'Descriptor.mod' file, rename it to <modname>.mod, put it in the Mod root directory.
  5. Edit the .mod file with notepad (or any text editor program),
    edit only this line: (this is just the example of one mod)
    archive='blorg.zip'
    to
    path='mod/blorg'
  6. All other lines leave to be the same. Now save the edited .mod file.
  7. Make new folder in the same Mod root directory and name it the same you edit in 'Descriptor.mod' (in this case 'blorg').
  8. Now place all folders and files if any from temporarily folder to the new folder you will create in the Mod root directory ('blorg' folder).
    This will look like this:
    ModBlorg<mods files and folders>
    Modblorg.mod



FAQ:

  • I can't open the mod the i downloaded - it's a weird file ending with .7z.
    .7z is an archive formate of 7-Zip. Download it from [[Please login to see this link.]] and throw WinRar into the trashcan.

  • Help! The mod i want isn't in the mega library. Am i screwed?
    After making sure, that the mod isn't in the library simply reply to the topic with the link to mod in the steam workshop (http://steamcommunity.com/sharedfiles/filedetails/?id=624408502)
    and i should be added within a day.

  • Welp, the mod is there but i don't think it's the newest version!
    Check the date on the .7z file INSIDE THE FOLDER in the library. If it's newer than the time on steam - you're good to go.
    When a new version is released, it will take some time to upload - have patience.
    If the mod version is still not updated after a day or two post a reply and let me know.


  • When i try to access the library it's getting stuck decrypting!
    Install the official Mega browser plugin (available for Firefox [[Please login to see this link.]] and Chrome [[Please login to see this link.]]) and make a free account on Mega. It will fix those issues most often and allows you to download large files. Plus you can use the nice search feature.

  • When i try to download a file i get 'Temporary Error: Try again'!
    This usually happens if the Mega servers are overloaded. If this errors persists for a specific mod only let me know and we will look it it.

_________________
So yeah, I recently-suddenly got a full-time job, and I won't be able to access my PC anymore due to the work and having to go out of my house. If anyone wants to keep up the library and help out others, please make sure to report OP with the reason 'Others', and specifying your request. Sorry lads.
Edit: Uploaded the latest requests,couldn't access the forum yesterday

Providing Crusader Kings II, Hearts of Iron IV, Europa Universalis IV mods, contact me either on PM, or the adequate topics.
Hearts of Iron IV (MEGA): [[Please login to see this link.]]
Europa Universalis IV (MEGA): [[Please login to see this link.]]
Note: I won't be updating mods which have really minor patches,and make sure to request an update or a mod with links only to make it easier for me, so I don't have to go through every folder of my mods or google search for a single mod.
Reminder: Wait up to 20 mins. after my post about uploading the mods.

Last edited by presioni on Saturday, 16 Mar 2019, 14:24, edited 12 times in total.

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Post subject: Re: Hearts of Iron IV MOD TOPIC (Request and Share)
Advanced forumer Завсегдатай
Joined: Wednesday, 17 Sep 2014, 12:07
Posts: 208
[[Please login to see this link.]]


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Post subject: Re: Hearts of Iron IV MOD TOPIC (Request and Share)
Forum ghost Местное привидение
Joined: Tuesday, 17 Nov 2015, 18:08
Posts: 486
Beat me to it..well if you want me to get any mods or anything to do with mods for this game..I am here to help..

_________________
'Give a man a fish feed him for a day, teach a man to fish feed him for a lifetime!!!!'


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Post subject: Re: Hearts of Iron IV MOD TOPIC (Request and Share)
Super flooder Почетный графоман
Joined: Sunday, 14 Dec 2014, 13:34
Posts: 868
Location: Big in Berlin
Alright - all up and running. I downloaded the whole workshop to get things started. Enjoy boys

_________________
[[Please login to see this link.]]
[[Please login to see this link.]]
[[Please login to see this link.]]
Problems with the library? Check the First Post.


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Post subject: Re: Hearts of Iron IV MOD TOPIC (Request and Share)
Super flooder Почетный графоман
Joined: Saturday, 26 Jul 2008, 10:06
Posts: 1136
@Antiheld Thanks for the mod support, and btw you can use the StellarisModInstaller by evilpdor to install the mods. Cheers.

Last edited by T3mpl4r on Monday, 06 Jun 2016, 20:37, edited 2 times in total.

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Post subject: Re: Hearts of Iron IV MOD TOPIC (Request and Share)
Advanced forumer Завсегдатай
Joined: Wednesday, 17 Sep 2014, 12:07
Posts: 208
Unkown method in unziping descriptor.mod


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Post subject: Re: Hearts of Iron IV MOD TOPIC (Request and Share)
Super flooder Почетный графоман
Joined: Sunday, 14 Dec 2014, 13:34
Posts: 868
Location: Big in Berlin
Unkown method in unziping descriptor.mod

are you trying to unzip the .mod file or the zip?
the zip extracts just fine for me with 7zip
-- Edit --
@Antiheld Thanks for the mod support, and btw you can use the StellarisModInstaller by evilpdor to install the mods. Cheers.

Thanks for the info! good to know - edited the OP accordingly.

_________________
[[Please login to see this link.]]
[[Please login to see this link.]]
[[Please login to see this link.]]
Problems with the library? Check the First Post.


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Post subject: Re: Hearts of Iron IV MOD TOPIC (Request and Share)
User Редкий гость
Joined: Wednesday, 25 Feb 2015, 16:28
Posts: 22
Hi, I've tried to follow the description in using the real Nazi flag mod, but it doesn't seem to work.


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Post subject: Re: Hearts of Iron IV MOD TOPIC (Request and Share)
Super flooder Почетный графоман
Joined: Sunday, 14 Dec 2014, 13:34
Posts: 868
Location: Big in Berlin
Hi, I've tried to follow the description in using the real Nazi flag mod, but it doesn't seem to work.

maybe try the other method. since i got the original game it's a bit hard for me to test. as much as i would like to help you out with your issue. anybody else running into trouble?

_________________
[[Please login to see this link.]]
[[Please login to see this link.]]
[[Please login to see this link.]]
Problems with the library? Check the First Post.


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Post subject: Re: Hearts of Iron IV MOD TOPIC (Request and Share)
Super flooder Почетный графоман
Joined: Saturday, 26 Jul 2008, 10:06
Posts: 1136
^^ Everything works fine with the 'StellarisModInstaller'.


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Post subject: Re: Hearts of Iron IV MOD TOPIC (Request and Share)
User Редкий гость
Joined: Wednesday, 25 Feb 2015, 16:28
Posts: 22
^^ Everything works fine with the 'StellarisModInstaller'.

Including real Nazi flag mod?


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Post subject: Re: Hearts of Iron IV MOD TOPIC (Request and Share)
Super flooder Почетный графоман
Joined: Saturday, 26 Jul 2008, 10:06
Posts: 1136
^ Yes.


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Cs rin ru hoi4 mods free

Post subject: Re: Hearts of Iron IV MOD TOPIC (Request and Share)
User Редкий гость
Joined: Wednesday, 25 Feb 2015, 16:28
Posts: 22
^ Yes.

Any chance you can upload the extracted mod, or possibly a screen shot of the files/folders. I tried both methods several times and still can't get it to work. Sorry if it's pain, would be much appreciated.


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Post subject: Re: Hearts of Iron IV MOD TOPIC (Request and Share)
I live here Три раза сломал клаву :)
Joined: Saturday, 05 Jun 2010, 01:16
Posts: 6039
Location: Somewhere over the rainbow
Im doing the same method i do for stellaris - adding it manually, folder, files, edit file. It doesnt seem to work, cos the mods i have dont show in the launcher. Need to try the tool then..but what does it make different? Its just the same just with scripts.?!
Edit: yeah i tried the tool before and it issnt even starting. Getting KERNELBASE.dll error (windows event viewer) obviously some -.et framework error, tho i have 4.5 installed (on win 10).

Last edited by ShadowDuke on Monday, 06 Jun 2016, 21:55, edited 1 time in total.

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Post subject: Re: Hearts of Iron IV MOD TOPIC (Request and Share)
Advanced forumer Завсегдатай
Joined: Saturday, 06 Feb 2016, 15:20
Posts: 89
Alright - all up and running. I downloaded the whole workshop to get things started. Enjoy boys

I LOVE YOU!
Is it too much to ask to share all the newest mods on Steam every day? I know there's a lot right now because the game just got released but after a few days, it should trickle down to about 5 new mods per day.
If not, no worries at all!


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